AI Insights · Timothy · October 2022
Top 5 Cat Games on iOS in the Middle East: Q3 2022 Performance
Explore the performance metrics of the top 5 cat games on iOS in the Middle East for Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 cat games on iOS in the Middle East showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at how these apps fared:
My Cat – Virtual Pet Games had a fluctuating quarter. Weekly revenue peaked at around $2.1K in mid-July and showed minor ups and downs, ending the quarter at approximately $1.9K. Weekly downloads saw a significant decline from 3.6K in mid-July to just 505 by the end of September. Active users also decreased steadily from 8.9K at the end of June to about 4.2K by the end of the quarter.
The Battle Cats experienced a notable increase in weekly revenue, starting at $779 and reaching a peak of approximately $2.5K by the end of September. Downloads were relatively low but saw a rise from 340 at the end of June to 629 in the last week of September. Active users remained fairly stable, starting at 1.5K and ending at roughly the same number.
My Talking Angela 2 saw a consistent performance. Weekly revenue varied slightly, peaking at around $1.3K in mid-August and ending at approximately $1.1K. Downloads were strong initially, with 12.1K in early July, but declined to about 4.8K by the end of September. Active users showed a slight downward trend from 93K at the end of June to around 78K by the quarter's end.
My Talking Tom 2 had a relatively stable quarter. Weekly revenue peaked at $1.1K in mid-July but dipped to around $719 by the end of September. Downloads were robust, ranging from 10.4K to 14.2K, but saw a gradual decline towards the end of the quarter, finishing at 7.6K. Active users remained high, hovering around 150K throughout the quarter.
Talking Tom Gold Run showed varied performance in Q3 2022. Weekly revenue peaked at $636 in late July but dropped to $396 by the end of September. Downloads fluctuated, starting at 6.6K and peaking at 9.9K in early August, before declining to 3.8K by the end of the quarter. Active users remained relatively stable, averaging around 120K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.